Project case study · Applied behavior and household systems
ACE
A mobile-first system that makes everyday effort visible through profiles, XP, review, rewards, shared rooms, and a bounded credit economy.

The question
How can progress become visible without adding more friction?
Many systems for chores, habits, and learning ask a person to manage the system before they can do the work. ACE takes the opposite approach: make logging an action quick, then return an immediate signal that the effort counted.
The product is organized around a household rather than a single generic user. One account can manage distinct profiles, approval settings, tasks, rewards, shared rooms, and credit ledgers while each person retains a legible path of their own.
The system
What holds it together
Log the action
A one-hand, mobile-first flow keeps chores, studying, reading, habits, and custom goals close to the moment they happen.
Keep identities clear
The signed-in account owns settings and administration; profiles represent the people whose progress, rewards, and balances are being tracked.
Return a useful signal
XP, levels, rewards, and credits translate completed effort into several forms of feedback without collapsing them into a single score.
Make governance explicit
Review queues, profile-specific approval, task controls, room assignments, and ledgers keep household rules inspectable rather than implicit.
How it moves
From responsibility to reinforcement
ACE connects a short action loop to the larger structures a household needs to coordinate work fairly.
- Choose
Start from the active profile
The interface keeps the selected person visible so an action is recorded in the right progress history.
- Log
Record what was actually done
A task can carry base XP and optional bonuses while keeping the interaction short enough for a phone.
- Review
Apply oversight where it is needed
Profiles that require approval enter a review queue; other actions can resolve immediately.
- Return
Show the consequence
Progress appears through levels, rewards, room state, and a credit ledger that records gains, costs, and dividends.
Home · Log · Rooms · Rewards · Profiles
Profiles, tasks, review, rewards, rooms, credits
Account administration and participant profiles
What the product is for
Motivation as an environment, not a lecture
ACE is an attempt to put reinforcement, clarity, and household coordination into the environment around an action. The product does not ask motivation to arrive first; it gives completed effort somewhere visible to land.
That makes ACE both practical and personal. It is a working application shaped around real coordination needs, while the public case study stays at the level of the interaction model and deliberately excludes private household data.
Nearby in the constellation